I love Total War, but honestly Alien: Isolation is their best game this generation. It’s a real shame Creative Assembly hasn’t gotten the chance to work on another project like Alien: Isolation since. It feels real and weighty in a way few worlds manage. It feels like you can reach out and touch Alien: Isolation, from its charmingly overengineered save stations to the tactile motion detector that’s often your only companion. Creative Assembly’s rendition of the space station Sevastopol is brilliant, drawing on the look of the films and then extending it in ways both big and small. Tension broken.īut for all my complaints, Alien: Isolation has stuck with me. Being its prey is as frustrating as it is fascinating though, with the Alien’s unpredictable nature a challenge that all-too-often results in your death-and a reminder that yes, you’re playing a video game. Don’t get me wrong, it’s a marvel of artificial intelligence, and a true hunter. The presence of the Alien (read: Xenomorph) in Alien: Isolation is still my least favorite part.
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